So, as I already mentioned in my last ‘gaming post’(?), I’ve recently started Resonance of Fate (PS3) and I’ve only just got to the second chapter.
The few reasons I was interested in this game were; because it has a voice actor I like in it (I know that’s a bad one but it made me excited :P), a fantasy-kinda rpg, an Internet acquaintance recommended it to me and the art didn’t look too bad either.
What I can say so far is that it has an equal amount of pros and cons. Please remember that this is only my opinion, and I’m not 10 hours through the game yet.
Well, I really like the music, it’s kind of like how older rpgs used to sound, a bit of a cheesy tint but I really like it. The opening menu music even sounds a bit star-warsy (my sister’s words).
The animation and art is good, not great but good :) I like the soft colour and textures they use, especially in your hometown.
Before I’d got the game, I’d heard quite bad things about the battle-system whichhhhhh I won’t deny but at the beginning it was kind of fun to try out a new style. OH! Just remembered though about the animation. The characters walking cycle seems fine when you’re exploring or going ‘round towns or whatever but, haha, when you’re in battle….they kind of look like they really need a wee or they already have…and it gets worse when you’re in ‘critical condition’ (which I seem to be in all the time :/ mah bad).
This isn’t necessarily a con though ‘cause it made me laugh so much. If you’re interested or have the time, go look at it on youtube or something. It’s so strange >v<
Sorry, back to the actual battle-system, it’s not like final fantasy or anything, but it does have the turn taking mechanism. The main three characters all use guns but it’s not a shooter style battle-system either. There’s only a few things you can do…well it seems that way…you can either do a normal quick straight shot, using a clip a turn I think, or you can do another ‘hero action’ by running at them along the ground or jumping over them using quite a few rounds but this takes away ‘bezels’ which are…….which are…..these things you need and if they run out you do the crazy chicken ‘critical condition’ walk. So…I guess pieces to make your power bar?
I’m so good at this.
And, similar final fantasy, you can only do a turn when a bar gauge is filled up but in this game, for gun logic I guess, the closer you are to your enemy the quicker the gauge fills up and the farther you are the slower it will fill.
You can also do a tri-attack which is a combination of all the characters and these manoeuvres called a ‘smack down’. You can also equip them with something as well as a gun, like grenades, hp items, or special magazine clips.
I haven’t really got the hang of all this myself as you can probably tell.
Anyway, I think it’s simple….yet hard….in which I mean you don’t have that many commands to give yet it took me quite a LOT of tries to defeat the FIRST boss (which was some…mutant thing, kinda reminded me of the of the Vampires in FFXIII)….this might be telling me something about my own gaming abilities rather than the battle-system. Maybe I lacked a proper strategy (my first was’ shoot the thing’,), I ended up grenading the poor guy to death. He probably preferred a better way to go….and an opponent who knew what they were doing.
Okay, ermmm next the storyline, this is the bigger deal for me past the graphics and the gameplay because I think any game can be saved with a good storyline and cool characters.
Before that though, just a quick thing about the character development. Okay, this might be an actual con, it just seems quite…empty? I don’t really know much about them and they don’t seem consistent because of that. Then again it might just be slow? If that’s the case, I really don’t mind as long as there’s something.
So! The beginning sequence is kind of obscure but you’re not really meant to know what’s going on. The main three are characters Vashyron, Zephyr and Leanne, and you start off with Vashyron killing some kind of crazy? dude who appears scared and frantic. That hasn’t really been cleared up. At all but I’m sure it’s getting to it.
THEN, you see a girl, (I want to say Leanne but her hair’s blond and I think this girl’s was brown..????) about on a very high platform drop a watch to the ground before jumping off herself. Vephyr sees this, goes to help her but then they’re both rapidly falling to their death together……
Then it skips to the 3 living together where you start off on your journey. You realise a short time later that you’re are like hunter/mercenary types doing any mission/errand you can for money.
In a nutshell……………………………it’s not crazy interesting yet and I’m having a little trouble getting into it BUT! I will continue and I might grow to love it. Who knows?
Oh okay the thing I really like is that you’re free to explore when you want and do things at your own pace. Ah and you have to unlock the map in a strange but creative way but this is already too long.
I’ll write a TINY thing after I’ve completed it to say how my opinions have/have not changed.
I DID NOT MEAN FOR THIS TO BE LONG. I DON’T KNOW WHAT THE HELL HAPPENED. I’M SORRY!!!!!!!!!!!! BLAHHHHHHHHHHHHHHHHHHHHHHH